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Level 5 Spells (Wizard)

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NAMEEFFECTRANGEDURATIONSAVING THROWSR
CloudkillKills 3 HD or less; 4-6 HD save or die, 6+ save or lose 2d4 HP while in cloud.Medium1min / levelFORT
Negates
Yes
FeeblemindTarget’s INT drops to 1.Medium1 day / levelWILL
Negates
Yes
PasswallBreaches walls 1 ft. thick/level.Close1 hr / levelNoneNo
PermanencyMakes certain spells permanent, costs XP’s. Caster must be +8 levels higher than the spell level. Cost in XP’s is 4% of total character XP’s required of the level to make spell permanent.DependsPermanentNoneNo
TeleportInstantly transports you anywhere within 200 miles.Personal or TouchInstantWILL
Negates
No