Fighters are masters of arms and martial abilities, usually of great strength.

They are tough people, strong, but not necessarily crude. Some prefer the brute force and aggressiveness of the berserker, other prefer a classical way of fight, and others see fighting also as a form of art.

Class Overview #

  • Fighters Prime Ability is Strength and starts with a +2 bonus.
  • Fighters Prime Skill Group is Physical and they receive +3 bonus.
  • Fighters receive a +1 to Melee & Missile Attack and +2 Damage bonuses.
  • Fighters can wear any kind of armor, use all shields and wield any weapon.
  • Fighters can not learn and cast spells.

Sub-classes #

Technically, sub-classes are not defined in-game. This however should not prevent you from designing and shaping your character into a sub-class type suitable for your class. Here’s a few examples:

  • Barbarian
  • Knight
  • Ranger
  • Warlord
  • Warrior

Special Abilities #

Fighters do not start off with any special abilities but may obtain them later on in the game, although it is extremely rare.

Levels, XP & Titles #

The table shows the XP required to reach a specific level. In doing so your character will ‘level up‘ and be awarded a new title.

LEVELXPFIGHTER
10Veteran
21,000Warrior
33,000Swordsman
46,000Hero
510,000Swashbuckler
615,000Myrmidon
721,000Champion
828,000Superhero
936,000Gladiator
1045,000Lord
1155,000High Lord
1266,000Grand Lord
1378,000OverLord
1491,000Warlord
15105,000WarDare