NAMEEFFECTRANGEDURATIONSAVING THROWSR
Charm PersonThis charm makes a humanoid creature regard you as its trusted friend and ally (treat the target’s attitude as friendly). If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.Close1 hr / levelWILL
Disbelief
Yes
Hold PortalThis spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. A knock spell or a successful dispel magic spell can negate a hold portal spell. For a portal affected by this spell, add 5 to the normal DC for forcing open the portal.Medium1 min / levelNoneNo
Mage ArmourGives target +4 armour bonus.Touch1 hr / levelWILL
Negates
Yes
Magic Missile1d4+1 damageMediumInstantDex/Phy
Partial
Yes
SleepPuts small creatures (less 8 HP) into comatose slumber.Medium1 min / levelWILL
Negates
Yes