Lot of times characters will face critical situations and they will have to see if their chance to resist to something or to notice something is successful or not. For these occasions the GM will roll one of the following against a DC (like other skills):
SAVE / CHECK | CODE | DESCRIPTION | CALCULATION |
---|---|---|---|
Fortitude Save | FORT | chance to resist effects targeting the body’s toughness (e.g. poison) | 1d20 + LVL + STR modifier |
Reflex Save | REF | Chance to resist effects targeting the body’s reflexes (e.g. avoiding an arrow) | 1d20 + LVL + DEX modifier |
Willpower Save | WILL | Chance to resist effects targeting the mind (e.g. resist charm) | 1d20 + LVL + WIS modifier |
Perception Check | PER | Chance to notice something or being aware of something | 1d20 + LVL + INT modifier |