A class is what your character is trained in. A profession, if you prefer. The classes available are Fighter, Wizard, Rogue and Priest.
Keep in mind what your character’s abilities are: a wizard with a really low INT stat simply doesn’t make sense, usually…though there is nothing stopping you from playing such a character if you so wish.
All Characters begin at Level 1 and the table below provides the main differences between the four classes at game start.
FIGHTER | WIZARD | ROGUE | PRIEST | |
---|---|---|---|---|
Prime Ability | Strength (STR) | Intelligence (INT) | Dexterity (DEX) | Wisdom (WIS) |
Prime Skill Group | Physical (PHY) | Knowledge (KNO) | Subterfuge (SUB) | Communication (COM) |
Skill Group Bonus | +3 Physical | +3 Knowledge | +3 Subterfuge | +3 Communication |
Magic Bonus | — | +2 | — | +1 |
Melee Bonus | +1 | — | — | +1 |
Missile Bonus | +1 | — | +2 | — |
Damage Bonus | +2 | — | — | — |
Spells | — | Arcane | — | Divine |
Weapons | Any | Light | Light, 1 Handed & Ranged | Light & 1 Handed |
Armour | Any | — | Light | Light & Medium |
Shields | Any | — | — | Light & Medium |
Special Ability | — | — | Backstab | Turn/Rebuke Undead |
Starting Gold | 150gp | 125gp | 75gp | 120gp |